39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
// dllmain.cpp : 定义 DLL 应用程序的入口点。
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#include "pch.h"
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#include "playerInstance.h"
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BOOL APIENTRY DllMain( HMODULE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved
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)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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playerInstance* player_instance = NULL;
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extern "C" __declspec(dllexport) void init(const char* ffpath,const char* videoPath, BOOL mute) {
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player_instance = new playerInstance(conFig(ffpath, videoPath, mute));
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player_instance->generate();
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}
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extern "C" __declspec(dllexport) void destroy() {
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player_instance->exit();
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delete player_instance;
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}
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extern "C" __declspec(dllexport) BOOL set_wallpaper(const char* window_title) {
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return set_as_wallpaper(window_title);
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}
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extern "C" __declspec(dllexport) BOOL any_maximized() {
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return !detectWindowMaximized();
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} |